2 HN users recommended this interview2 months2020–2026score 2
Years with an HN recommendation, 2007–2026
HN commenters recommend it as an accessible, non-technical look at real game pathfinding problems from a developer who built them.
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
“Ars Technica had a series of 10 minute videos where they interviewed developers about technical challenges.” (HN, 2025)
You're probably looking for something more detailed and implementation-focused, but Ars Technica had a series of 10 minute videos where they interviewed developers about technical challenges. E.g. they had one on pathfinding and CD video in second generation Westwood RTS games [1] [1] [this video]
Developer interview on pathfinding and CD video in Westwood RTS games.
Tangentially related, sometimes making a bot do mistakes is harder than making a correct bot.See Command and Conquer's pathfinding anecdote: [this video]
Video list and Hacker News comment labels from HackerTube (prompted by @karpathy), released under ODC-By 1.0, built on the open-index/hacker-news archive. Hacker News data is provided by Y Combinator; comments remain the work of their authors. Video titles, channel names and thumbnails belong to their creators and are shown via YouTube. HackerTube Watch is an unofficial edition. Data export of 2026-10-31.
4 Hacker News comments
From the HN archive; up to 20 kept per video, favoring different commenters. Recommendations first.
Citations, criticism and jokes