6 HN users recommended this demo6 months2017–2023score 6
Years with an HN recommendation, 2007–2026
HN cites it as the example of a better alternative to whiteboard and fizzbuzz-style interviews.
A live mock programmer interview in which Casey Muratori interviews game developer Shawn McGrath using a less confrontational format devised by Chris Hecker. It gets deep into technical details while showing how the candidate actually thinks and works.
“please watch this alternative method of interviewing” (HN, 2018)
It's not specific questions that are important so much as the process. You want the questions to be tailored to the candidate. See this example: [this video]
Casey Muratori showcased a new model of a programming interview here: [this video] It shows to the interviewer how a given person works in a programming job, how they researched solutions to the problems they were faced with in the past etc.; as opposed to the usual exercises that have nothing to do with the job and won't really show you how well they will perform. It's also less confrontational which should put the interviewee at more ease.
Interview model showing how a candidate actually works
This is great! I'm currently learning 2D graphics from scratch (making vector art software), can anyone recommend any related resources? I found this interview (one relevant bit at 29:55) very interesting. Shawn McGrath did the graphics code for the game N++ which is very vectory, so he found efficient ways to render it on a GPU. [this video]
Shawn McGrath discusses efficient GPU rendering of vector graphics in N++
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