HackerTubewatch
Surprise me
Frame from CGA Graphics - Not as bad as you thought! Plays via YouTube's privacy-enhanced embed

CGA Graphics - Not as bad as you thought!

5 videos recommended on HN
YouTube
6 HN users recommended this explainer6 months2016–2024 score 6.5
Years with an HN recommendation, 2007–2026

HN recommends it for showing how old developers exploited the smeary nature of composite signals and what CGA really looked like on period hardware.

The 8-Bit Guy covers IBM's 1981 CGA graphics system, including how composite output and artifacting produced extra colors beyond the nominal palette. He argues CGA looked better in period than it does on RGB monitors.

“The 8-Bit guy did a great piece on CGA that goes into detail about how old developers abused the fuzzy smeary nature of composite signals” (HN, 2020)

1 strong recommendations · 5 recommendations · 4 citations · Explainers

10 Hacker News comments

From the HN archive; up to 20 kept per video, favoring different commenters. Recommendations first.

@djsumdog Mar 2017 Strongly recommends
on HN thread Secret colours of the Commodore 64
If you want to see how this type of colour magic works in video form, the 8-bit guy does a GREAT video on this: [this video] He shows all the interesting artifacting that makes these extra colours possible.
Shows artifacting that produces extra colours
@gecko Jan 2020 Recommends
on HN thread The Polygons of Another World: IBM PC
CGA colors were designed for display on composite; the issue is most people were using digital cables, which had the garish colors. [this video] has a great overview of what was possible.
Overview of what CGA could do on composite
@jandrese Mar 2020 Recommends
on HN thread Why do color TVs make black and white snow?
The 8-Bit guy did a great piece on CGA that goes into detail about how old developers abused the fuzzy smeary nature of composite signals to output somewhat decent graphics. The tricks however didn't work when people upgraded to proper monitors and as a result a lot of CGA games look much worse today than they did on the intended equipment of the day. [this video]
How developers exploited composite signals for better graphics
@laumars Mar 2021 Recommends
on HN thread Indiana Jones and the Last Crusade EGA/VGA Comparison
Bare in mind the displays of the time would have blended the pixels. Likewise those who complain that CGA is “only 4 awful colours” have clearly never used a proper CGA system the way it was originally intended. The following YouTube video does a good job describing what CGA was really like back in the day: [this video]
What CGA really looked like on period hardware
@nzach Nov 2021 Recommends
on HN thread Trackers: The Sound of 16-Bit [video]
Your comment got me thinking: "Wouldn't be nice if existed an 'awesome list' for this kind of content?" After a brief google search the best I could find is this [0] and it seems to be abandoned. Does anyone know a better source for this type of content? I'm leaving some random links to great channels that produce this kind of content: - CGA Graphics - Not as bad as you thought! [1] - DVD-RAM: The Disc that Behaved like a Flash Drive [2] - The Story of Super Mario Bros. 3 | Gaming Historian [3] [0] - [link] [1] - [this video] [2] - [link] [3] - [link]
CGA video among recommended retro computing content

Citations, criticism and jokes

@Ekaros Jun 2023 Cites it
on HN thread A new line drawing method for the cycle savvy
[this video] You can make funny tricks when passing image as composite. Where with those you can produce other colours. And state of computers were quite limited and primitive then. On other hand for business use, those are still acceptable, everything was text anyway.
Composite tricks yielding extra colours
@lomase Aug 2024 Cites it
on HN thread The effect of CRTs on pixel art
Did you ever played a ms-dos game in CGA mode? It was not suposed to look like that! [this video] Developers did definitly took advantages of everything they could to show more colors on the screen, remember all those demos?
CGA was not meant to look as seen on RGB monitors
@actionfromafar Aug 2024 Cites it
on HN thread The effect of CRTs on pixel art
PC monitors with RGB were a different ballgame, at least at that low resolution there was no distortion or bluriness as you say. Even PCs had games for composite video: [this video] TVs though, especially on RF, were pretty darn blurry.
PC games made for composite video

Video list and Hacker News comment labels from HackerTube (prompted by @karpathy), released under ODC-By 1.0, built on the open-index/hacker-news archive. Hacker News data is provided by Y Combinator; comments remain the work of their authors. Video titles, channel names and thumbnails belong to their creators and are shown via YouTube. HackerTube Watch is an unofficial edition. Data export of 2026-10-31.

Keyboard shortcuts

/
Search
j k
Next / previous video
r
Surprise me
l
Like (video page)
w
Watch later (video page)
?
This help
Esc
Close