1 HN user recommended this demo1 month2021–2024score 1.5
Years with an HN recommendation, 2007–2026
Used as a nostalgic link to a beloved childhood game, and as an example of a tight failure-iteration learning loop.
A two-hour complete longplay of the 1993 MS-DOS puzzle game The Incredible Machine, in which players assemble Rube Goldberg contraptions to complete simple tasks.
“Absolutely adored this game as a child.” (HN, 2024)
Absolutely adored this game as a child. The crazy variety of musical pieces in this game are also incredibly fitting for what amounts to a gigantic Rube Goldberg simulator. [this video]
The Learning Company stuff absolutely boosted my vocabulary (and ability to solve word puzzles). Treasure Mountain - [link] Treasure Cove - [link] And a few more random memories: The Incredible Machine - [this video] Pirates! Gold - [link] Battle Bugs - I guess what would now be RTS? But with a lot of tactical / positioning elements. So really typical 90s "trying to figure this new type of game out" - [link]
Snap Circuits looks awesome! LEGO + breadboarding To date myself, for me it was the computer game The Incredible Machine , which was a Rube Goldberg physics puzzle game... in 1993 on DOS. ;) Critically, the failure-iteration loop was tight, which really impressed "if at first you don't succeed, try try again" on my younger self. [this video]
Game gave tight failure-iteration loop in childhood.
I initially thought this was going to be about the awesome 90s game [0]. Was a bit puzzled by the date in brackets but I was wrong in my assumption. [0] [this video]
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