Thankfully for the graphics the very person who did the graphics in this Elevated demo is very generous with their time. Inigo Quilez has many instructional videos on his channel in how to code procedural graphics from the very beginner to the advanced. I link a couple of examples. You can watch the more advanced video even as a beginner but trying yourself is easier at the beginner level. Beginner. [this video] Advanced. [link] Website. [link]
Beginner instructional video on coding procedural graphics by Inigo Quilez.
[link] is what I'm talking about. It's not necessarily a from-zero introduction, but it's a nice resource. [this video] is probably the the most beginner friendly. [link] is another great place to start. Good luck and enjoy!
Most beginner-friendly starting point for learning shader programming.
Yes, but you can learn it! 1. Get inspired, get motivated. Shaders like these are breathtaking (and well-commented): [link] 2. Watch "Learn to paint with mathematics" to see a simple shader being built gradually: [this video] 3. Work through [link] .
Shows a simple shader being built up gradually from scratch.
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